- 4DO now hides the mouse cursor if it’s floating over the game area.
- Support for more types of controllers/gamepads. I do not know if this also includes xbox 360 controllers.
- Users can now select a different void area pattern (including none/blank/black). This means you can turn off the “bricks” on the sides of the screen. I do indeed pay attention to comments! I personally will be using “Metal” because I like to pretend that I’m manly.
- If you configured your controller settings with a blank set of bindings, 4DO would fail to load it. This is now fixed, although I fixed it by changing how the file is saved.
I’m quite certain that I will be able to hear cheers of joy throughout the day tomorrow as the various people of the world discover that they can now change the void area pattern to flat black (I’m thinking of you, Sedabi!).
A clarification on the added controller support: 4DO was previously looking for input devices that identified themselves as “joystick”. I found another controller of mine that wouldn’t register and discovered that it considered itself a “gamepad”. It was quite easy to resolve once I found this. However, I doubt that XBox 360 controllers fall into this category; they have an API of their own.
The updates will slow down for a while. I want to iron out problems with the video (DirectX) as well as solve the timing issues that some people have been reporting. Because none of my machines exhibit these problems, it’ll take a while to investigate.
To try out 4DO 126.96.36.199 alpha, head to to the download page: